Parry Added
When holding right click to slam down, during a small window of time, 0.2 seconds (may be changed) The player can parry attacks. this not only blocks the damage but also reflects the impulse to the player hitting.
When timed correctly, if a player runs into you to deal damage/launch you, the damage is instead reflected onto the attacker, and any impulse is also reflected
Player who parried blocks everything and doesn't get moved by the other player
in third person you can see the brief change in the intensity of the player glow when holding right click, during the parry window
sound effect when parried
likely still needs testing and more adjustments
