Hey hunters,
Today is a big day! Endless Mode is finally feature-complete. It still lacks polish and might have bugs, so we’d appreciate if you would help us test it and give us your feedback!
Here’s how:
1) Go to your Steam library;
2) Right-click “Relic Hunters Zero” and select “Properties”;
3) Click the “Betas” tab;
4) You will find a field labeled “Enter beta access code to unlock private betas”. Type the following password (without the quotes): “endlesstester”;
5) Click “Check Code”;
6) If you did everything right, you should see this message: “Successfully opted into the ‘endless_test’ content beta.”;
7) Click the drop-down menu labeled “Select the beta you would like to opt into:”, and then select the option “endless_test”;
8) Close the window. The game should update now, and after a few moments you should be good to go!
Want to know what’s next? Follow our development in real-time here:
https://trello.com/b/nM8TWNBR/relic-hunters-zero-open-source
- As always, hit me up on twitter if you wanna chat (@markventurelli)
*MAC USERS*: OSX version will only be updated on Update 6, sorry about that. I don't have a Mac myself, so I have to borrow one to build the game =/
Happy huntin’
~Mark
*Features*
Digging is now in Endless Mode! You can dig up a regular Treasure Chest which will award you with either a full Relic, a weapon or a lot of Bounty;
Sae the Hacker has arrived at the Endless Shop! She can remove any of the last two active Challenges;
You can now revive your co-op partner at the Endless Shop;
You can now pay 800 Bounty to reset the Tiered Item table on the Endless Shop;
A small pop up now informs you of the name of pickups and shop items before you interact with them;
Game Over screen now has a darker background;
*Gameplay*
Melee weapons now add their damage to the characters' base melee damage;
Super Shield now explodes when duration is over, dealing damage to enemies and pushing them away;
*Fixes*
Fixed a bug where beating the game under certain conditions would give you the wrong Achievement;
Fixed a bug where dropping and picking up Pinkyy's gloves or Biu's buckler would reset weapon level;
Fixed a bug where melee weapons' damage were not scaling with the Medieval challenge;
Fixed a bug where the "Heavy Burden" Challenge would have no effect on Stamina;
Fixed a bug where players would get stuck under the spawning Red Barrel on the last boss;
Fixed a bug where co-op revival would reset run time and equipped relics;