Hey everyone!
Here is the patch notes for 0.3.5. This patch is now LIVE!
This patch is focus on balancing and tweaking existing campaign levels.
Campaign:
-Fix a few campaign crashes error
-Added the last 5 levels
-Updated all level descriptions (Still a work in progress)
-Rebalance enemy waves in level 1-6 to fit more with the story line
- Fix a few instants two scrap Asteroids were spawning together
Gameplay:
-Tracker turret will now fire at Asteroids (Still won't track asteroids though)
- Gravity Bomb will now instantly destroy anything that gets suck into the middle
- Gravity Bomb also deals minor damage to anything caught in its pull
- Machine Gun now has double the RoF but half the damage
- Torpedo has had damage slightly increased
- Radiation bomb deals more damage over time but duration has been reduced
- Exhaust now deals more damage from the fire
- Retaliate now deals a flat damage amount rather then scaling base on damage you took
- Retaliate has had its damage increased
- Ion tower now has a health increase per upgrade
- Ion tower projectile now travels much faster
- Flak Turret now has a health increased per upgrade
- Mines from the Mine Tower now live twice as long before self detonate.
- Laser Tower now deals more damage and greater range
- Mining laser now deals more damage
- Bomb Trap will now target better when attacking
Graphics:
-Added glow to the wall towers
-Updated the glow on cracked asteroids
-More tweaks to the main menu and gameplay lighting.
-Class icon should fit better on screen
Misc:
-Achievements have been added
Want to play with other Beta Testers? Join everyone here at
http://steamcommunity.com/groups/starmads
See you all next time!