For the last few months I’ve spent my nights and weekends bringing an old college project from 10 years ago to its full potential rebuilt from the ground up with everything I’ve learned since then.
It’s called Survive the Grid — a fast-paced arcade survival game where you move around a grid, dodging deadly traps and using power-ups to stay alive as things spiral out of control. It’s quick, challenging, and all about those sharp reflexes and one-more-run moments.
View game pagewishlisting would mean the world
I’m proud of how far it’s come especially the clone mechanic and how the difficulty escalates and I’d really appreciate any feedback or support. Thanks to everyone in the indie dev community who keeps making cool stuff and pushing through.
