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Official Update # 4

New map:

  • Fixed frame rate issues (~ 3x fps compared to previous build).
  • Landscape and foliage divided into streaming sections.
  • All buildings unloaded based on player distance.
  • Loot and enemies now spawn the same way they do in the larger map. (Areas are populated with loot and enemies whenever there are no players present within the area).
  • The level no longer needs to load on start up or restart to populate with loot.

General:

  • Added "reload" warning when the player needs to reload.
  • Added message at character selection with note to press 'C' to view controls at any time during game.
  • Added map for the new world. (Press M twice to see the second map).
  • #1 and #2 on the keyboard can now be used as an alternative to scrolling the mouse wheel up and down.