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The "Flow update" is out.

The "Flow Update" for Inevitability is finally here. This update addresses many issues players were having with the game. Overall the game is more balanced and flows more from beginning to end.

Much of the confusing UI has been reworked and is now more clear. The UI is also more mouse and controller friendly. As well the tutorial has been expanded to make the learning curve for the game not so difficult.

Some of the community ships that you guys have been uploading via the build menu have also been put in the game.

Last big thing is there is a new part type: Point Defense Turrets that will shoot down incoming projectiles and drones. Seen below

FULL CHANGE LOG

  • Added select community ships uploaded from 8/24/15 - 9/20/15
  • Added new part type: point defense laser
  • Added HUD prompts for many aspects of moving around the world and menus
  • Added Extended Tutorial for mining and building ships
  • Added a ton of mouse support in the build menu
  • Updated Build menu art to be more informative
  • Updated Build menu to fully work with mouse only controls
  • Updated Enemy Ship AI to be more mobile in combat
  • Updated Drone AI to be more random and dangerous
  • Updated Drone Spawn Time for all DroneCores (they are all longer)
  • Updated Text Overlay background.
  • Fixed Invisible drone bug
  • Fixed Unlimited stacking bug
  • Fixed a couple menu bugs that could get the user stuck
  • Fixed some other minor graphical bugs

Thanks for all the support you guys. I look forward to seeing what cool ships come from you guys next!!