This update focuses mostly on something I wanted in the game for a long time: crafting.

Until now, abilities mostly came from the characters themselves.
Now enemies can drop materials when you defeat them, and those materials can be used to craft new abilities
These abilities can then be equipped during combat, which opens a lot of possibilities for experimenting with different builds and strategies
Along with the crafting system, I also added 14 new items that can be crafted from the materials enemies drop

New content
Two new minions: Spider and Robo Spider
Three new soundtracks added
Bug fixes
Fixed a bug where push attacks sometimes moved enemies in the wrong direction.
Fixed a bug where if Ace controlled an enemy mentally and that enemy died, Ace would die as well. Ace now remains intact when the controlled enemy is defeated.
Fixed an issue that caused the game to slow down when entering the shop.
Red T-Rex enemies can now attack two targets with a single attack.
Credits
I also added a credits section to the main menu.
From now on, anyone who shares their experience playing the game will appear there.
If you try the update, I would really like to hear what you think about the crafting system and the new abilities ^^/
Thank you for playing the game and helping me improve it