Mesorift Survival — Patch 0.1.5 (Dez 6, 2025)
New
New holding animation for the flashlight
Adjusted tooltip behavior when hovering with the mouse
Respawn points changed to “Set on Placement”
Fixed an issue where spamming reload/fire caused action lockups
Servers are now displayed instantly in the multiplayer menu – added auto-refresh
Defense MGs placed at the bunker (can be destroyed)
AI soldiers now at and inside the bunker as well as the airfield
Crafting of M4-L4 no longer possible – now loot-only
Crafting of HM-16 no longer possible – now loot-only
Vehicles added
Currently 10 vehicles placed around the map
Warning: Prototypes – driving & sitting animations may still have bugs
No fuel consumption yet
New loot source: Trunks of police cars
Fixes
Fixed duplicated quick-movement sounds in quick slots
Fixed issue where reload/fire spamming caused action blocking
Fixed issue preventing placement of build parts when holding a destruction tool
Fixed container windows not closing when their parent element was removed
Fixed issue where Blue Beans could not be stacked
Fixed items getting stuck in quick slots
Fixed issue where aiming-down-sights required a double-click after closing inventory
Fixed reload getting stuck when the magazine dropped
Fixed attachment swap not updating the amount text
Fixed ammo counter not updating after removing an attachment
Fixed static hold points not attaching properly
Fixed issue where shotguns could not fire with maximum ammo
Server physics significantly improved
Fixed foundation collision placement
Fixed saving of usage count in weapon slot
Fixed issue where multiple grenades were thrown when equipped in a weapon slot
Fixed quick slot keybinds showing incorrect buttons on starter weapons
Fixed quick slot keybind text not updating
Fixed Hit Screen being misaligned or incorrectly displayed on higher resolutions
Fixed issue where players swimming in water could see players on land using the same animation
Map
Minor collision fixes
Additional misplaced tree fixes
All harbor buildings furnished
New enterable building: rounded barracks at the oil fields
Watchtower now enterable
Vegetation wind movement now uses distance culling → major performance improvement
More map bugs fixed
Small adjustments at the bunker area
Updated mine rail textures
Mine entrance further improved
Added motel complex
Adjusted additional rock formations
Roads further improved
Small improvements to bunker entrance
Minor adjustments and improvements in the slum area
Server Admins
No wipe required
Recommended: Update servers & clients to v0.1.5
Info
The official 2026 roadmap is now live:
Next patch will further improve the vehicle system, including:
Fuel consumption
Speedometer widget
Additional bug fixes
Your feedback matters!
Tell us what you would like to see – in the comments or on Discord:
https://discord.com/invite/6UgzrEkpP7
Thank you for your support! ❤️
Holy Mask Games
IMPORTANT INFORMATION ABOUT THE VEHICLE SYSTEM
There is currently a major bug in the vehicle system:
If a player dies while inside a vehicle (reaching 0 health), they have no controls after respawning unless they reconnect to the server.
I am working hard on a fix and thank you for your patience and understanding.






