Today we're updating the beta branch build with the following:
- Showing unresearched resources on the map is not a difficulty option anymore and is not linked to Economy. We placed it under Gameplay options in Settings,
- There's a new option in Settings that allows you to set the default behaviour for using new consumables,
- Fixed weight calculation for 1 and 2 handed weapons and jewellery,
- When game runs in the background, its performance should be limited to just a few fps,
- Item comparison popup should now close properly after leaving the Equipment screen, also it won't show up when dragging items around,
- Fixed Blessed Tree Symbol building.
- Removed children from villagers' starting equipment, correct number of children should now be given at start,
- Fixed node linking in events editor,
- Adjustments to the orc bandit, hopefully making it less brutal,
- Changed wording in child growth event - it now refers to Gatherer instead of Worker, as there is no Worker class.