We are moving the beta branch changes into main branch. The changelog will mostly repeat what was already announced in the Beta News, but for consistency, I'll list them below:
- New Difficulty option - Bloodbath
- Boosts to selected god bonuses:
> Son of Zoria can wield ANY 2-handed weapon in 1 hand,
> Nightstalker can wield 2-handed swords in 1 hand,
> Morena's trinkets are made of advanced resources and can be of Good Quality,
> Perun's weapons get guaranteed Good Quality tag,
> None of the gods' given items can be Bad Quality,
- Added warnings to Inventory and New Expedition screens - when food or fuel supplies are low an exclamation mark appears,
- Optimizations for map loading and memory usage - these will be most visible for low to mid-end computers,
- Added Custom language - when selected, this sets UI to English but loads all event texts from CUSTOM.txt file from StreamingAssets folder,
- Re-balanced spawns to keep them on a bit more reasonable levels,
- Adjusted the chance for the herbalist hut, to make sure it shows up faster,
- Fix to the log recorder,
- Fixed Research screen, where tooltips were not showing up for Crafting and Construction categories,
- Fixed the giants guest, so that the Umbrage Lord isn't spawned infinitely,
- Fixed a bug where sometimes difficulty settings were lost,
The build also implements some more detailed issue reporting, so if any crashes or soft locks occur, we will have more info about it, allowing us to fix problems easier.