In today's main branch patch:
- Fixes to game data saving - see note below,
- Added sounds to the following actions: event occurred, new turn started,
- Added move to top and move to bottom buttons on Crafting/Construction tasks,
- New look for co-op play panel,
- New icons for different types of Bigos and Leczo,
- Fixed item compare that was not indicating properly if a weapon was 1 or 2-handed,
- 5 new achievements,
- Event Editor fixes for Produce Drop and Deal Damage.
- Balanced building cost for Blessed Paths,
- Herbalist's Hut gives Herbs each turn, the amount depends on what resources it is build of,
- Nerfed Karakandzas, these were too powerful for their difficulty rating,
- Changes to Kids Growing Up event - special classes will be available if there is an appropriate building in the village (Herbalist's Hut for Medics, Archery Range for Hunters, Totem for Witches, Meeting Hall for Sages, Scholars and Inventors). Additionally, presence of Barracks will yield better Warriors, Smithy - Craftsmen and Manger - Gatherers,
- Fixes to events,
- [MP] fixed XP counter of the joining player that was not working correctly upon load.
IMPORTANT NOTE ON MULTIPLAYER GAMES
- we have discovered a problem with how game data is stored. This has never been a problem in Single Player, but in Co-op it was likely to lead to desynchronization and potential crashes. The bug has been fixed, but unfortunately pre-patch saves can no longer be used in this build. If you have a game in progress that you'd like to continue, we have left the old game version on Beta branch and it will be there for the next couple days. If you need instructions on how to switch to beta branch, see FAQ. We recommend that you start a new game though.
Apologies to all for this inconvenience.