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Build 0.1104 - Beta branch

In today's beta branch build:

- When switching between groups on the radial minimenu, the minimenu for the next group appears automatically;
- Fixed custom challenge difficulty calculation glitch;
- Fixed a bug where robbery and other custom challenges in some rare cases brought no loot;
- Fixed missing sound on some cards during a challenge;
- Added a delay on right click movement to prevent accidental clicks;
- New mechanics for Piercing Damage:
- Piercing damage no longer ignores shields;
- Lowered piercing weapons' damage;
- Cards dealing piercing damage no longer jump over friendly card when entering battlefield (it should now be easier to maintain desired card order). They still jump over enemy card;
- Card dealing Piercing Damage now deal 1/2 of its damage to the enemy it jumps over when entering the battlefield;
- In Hunting challenge Ranged Damage is now used to boost allied cards
- Some challenge types now have new backgrounds and card covers (missing ones will be added soon);
- Added animation when a card dealing Piercing damage enters battlefield.
- (fix) shield now gets armour bonuses again
- Balancing for some groups, especially god quest groups;
- Balancing for non-fight challenges;
- Fixed input form gamepads etc causing undesired camera movements.

As usual with the beta branch, if you'd like to test drive these changes you need to opt in for beta builds. The password, as previously, is "KuChwaleGorda".