Today we're adding a set of fixes, thank you all who reported these bugs!
- Fixed Move All button issues;
- Fixed Manage Supply issue where food/fuel settings was being switched incorrectly or not at all;
- Balanced alternative challenge encounters;
- Fixed missing difficulty feedback (skulls) for different challenge types;
- Fixed - artifacts giving Armour (stat) are not considered Armour (equipment type) anymore;
- non-Fight challenges enemies can now use poison, leech and piercing damage;
- Fixes and improvements for many descriptions and texts;
- temporary removed the 0 stat display when they are filtered until proper interface to control this is ready;
- reverted an incidental increase of the spider silk drop rate from spiders;
- Watchtower and Well descriptions now state that these building effects do not stack.
Quest fixes:
- Smith quest and forest city quest fixed, so that the red ribbons taken in the elf city quest don't block the smith quest anymore;
- Mares event fixed, so that dialogue options do not give away the result;
- Tutorial quest improved, so that it now only allows to do the Hunting challenge if you have the right skill;