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Build 1.1220 on main branch

Hi all!
Despite our best intentions, we were unable to bypass the game crashes that started happening when we upgraded the Unity engine. We have decided that the best course of action would be to go back to Unity 5.1.4, as it proved to be the most stable release. Sadly this means that the game will again suffer from offset button hit area in non-native resolutions. But this issue is at least avoidable (by selecting the appropriate resolution or windowed mode for 21:9), unlike the crashes. So we're really choosing the lesser evil here...

With regards to the current beta branch build - 1220 - we maintained most of the changes introduced in main branch build 1217 and added a small performance tweak, but these Unity fixes added in 1217 had to be reverted:

- resolved issue with offset hitarea of buttons, when running on non-native aspect ratio (from Unity version upgrade),
- fixed input fields' caret sometimes not appearing in the correct position (from Unity version upgrade).

We still hope for a Unity release that fixes the above problems and doesn't introduce new ones and will be testing new versions that come out in the future.

This build is now on both main and beta branch.