Main branch has now been updated with changes tested on beta branch, so here be patch notes:
All game versions:
- 2H Hammers cost only 1 research point,
- 2H Hammers do a bit more damage,
- 2H Axes do a bit more damage,
- All resources in Straw tree cost only 1 point to unlock,
- Within the village's gathering area, movement cost is lowered to 1 for player expeditions. This area grows if there is a Blessed Path building in the village,
- Changes to calculations for death chance in Bloodbath mode,
- Fixed a dwarf model not being shown on the map,
- Fixed text on an inventory item that would overflow its textfield if it was too long.
- Events fixes.
Story Bundle:
- Events fixes.
MultiPrayer:
- Ability to select server location for connection by name [layout needs to be improved though]
- More messages informing why connection failed for connection by name,
- Improved attraction rates for children to slightly counter the more difficult starting conditions (closer to higher level areas, with smaller population and with no children)
- Improved attraction rates in SNAIL MODE,
- End turn can be "undone" as long as the other player has not finished their turn [needs new artwork]