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0.58 Patch Notes

This update brings changes to the military zones, towns and more control for server owners.

Lakeview and both north and south military zones have been deleted and replaced with a large military area where Lakeview used to be. This will bring players to one area to find the best loot and pvp, instead of splitting players in half.

There is new control for server admins with MOTD's and Kits. Please see motd.txt and kits.txt for more information. There is also an item list in the documentation.

Kits are disabled by default, so make sure to set it to True in the server-config.txt

All Nomad Official servers have been wiped due to this update. It is highly recommended that ALL server owners should wipe their servers for this update.

Full changelog:
- scrapping ammo chance reduced from 20% to 10%
- scrapping a hunting bow will no longer give metal
- fixed a inventory dupe bug with tooltip error
- mining nodes are no longer deleted on first start up
- remove hammer will now remove metal doors
- /clearall and /clear is now /invclearall and /invclear for server admins
- fixed loot spawning
- added /wipeall which clears all loot items, empty campfires/furnaces and respawns loot
- better unloading the level on disconnect
- fixed twitch message alert box
- c4 now affects campfires
- fixed terrain bug near the southern super market
- removed lakeview town
- removed both military areas
- added one giant miliary area where lakeview was
- saw max ammo is now 50, down from 100
- fixed default password lockout
- light performance increase on campfires, furnaces and torches
- all light sources have increased flicker intensity, to emulate real life flames
- added Message Of The Day to the server. see motd.txt
- added MOTD timer to the server config
- added kits to the server - do /kit to redeem
- added allow kits in server config to turn kits on or off
- TULA fire sound effect is now reduced
- TULA muzzle light fixed