- updated to latest unity, should see a performance gain
- added first pass GPU instancing
- military tower will now cull
- removed 120fps cap
- fixed inventory items bug when changing to a smaller bag size and items that were supposed to have dropped was incorrect (this was causing server data to be corrupted)
- reduced storage culling
- new light culling system added, should see better performance
- fixed ammo text bug with C4
- ping message will now show current ping of the player
- ping message changed
- totalnodes max limit reduced to 500, from 1000
- new loading system to help users with lower end pcs load into servers
- new disconnecting system to help make the transition back to the main menu easier
- fixed problem with spawning networked objects when disconnected from the server on closing
- fixed rock damage with structures and objects
- reduced rock damage to 12, down from 20
- workbenches will now delete if overlapped with another object
- minigun spawn chance reduced to 6%, down from 8%
Official servers have not been wiped due to this update. However this may change.