Long time no see survivors!
0.991 is live on the experimental branch for testing. Anyone who wants test this version will opt in via the properties menu and selecting the "BETA's" tab. There you will find the branch, experimental.
Please note that this version of Nomad is NOT ready to be released on the live branch and will need testing, feedback and suggestions before it is ready. Expect bugs.
To those who have a hard time with the "Starting Up" bug, please check out this update and let me know via the Discord server or through the community forums. The problem -should- be fixed.
Server data will be released later down the line.
CHANGELOG
NEW:
- Significantly reduced network lag/latency
- GPU instancing
- Discord Rich Presence is now a thing
- New world models has been added
CHANGED:
- Increased server timeout value
- Updated Steamworks.NET
- Updated anti-cheat system
- Changed the water around the beaches
- Network calls changed, should see better server performance
- Upgraded to Unity 2017.3, should see better performance
- Player collider size has been fixed, will help with ladders and mart
- Better loading of terrain when loading the map
- Increased loot at house, fridge, military, police and car spawns
- Weapons and ammo can now spawn in houses
- Radio towers now spawn loot
- No longer build over water in certain areas
- Changed terrain in certain areas
- New firing sounds for certain weapons
FIXED:
- Scrapping Arrows and Crossbow Bolts now give Wood
- Fixed out of sync structure damage over network
- Fixed bug where foundations deleted when placed
- Fixed spawning of the old item "Hatchet" in loot tables