0.9912 Development Log
This patch is on the Experimental Branch only. It requires testing. Once it's stable and balanced, it will go to live (default) branch.
CHANGED:
- Decreased volume on breath loop and BG SFX
- Updated the fire particles on campfires, furnaces and wall torches
- Reduced number of chat messages saved to 12, down from 50
- Remote footsteps are a little louder
- Adjusted loot tables and spawns
- Helicopters move speed reduced
- Main Camera near clip has been reduced
- Ladders can no longer be placed in unauthorised building areas
- Ladders now stay active for much longer
- Increased apartment and house spawns
- Military area removed and is now located within Pinewood City
- Terrain around -old- military has been changed to open the area up
- Apartment buildings now have LODs
- Mining nodes have been increased to 250, up from 230
FIXED:
- Fixed map icons
- Fixed opening the mic when typing v in chat
- Fixed fps in menus
- Fixed weird LOD and collision on a rock near the Pinewood sign
- Fixed cap under road near -old- military zone
- Fixed voice chat
- Fixed torch light not showing on remote players
- Fixed stairs collision on house model
- Fixed geometry errors on apartment buildings
- Fixed weird behaviour with zombies