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0.992 Patch Notes (Experimental)

Hello Survivors!

This patch comes with brand new weapon models for -almost- all weapons. Lots of fixes and changes in this one, so need help testing. Remember to join the Nomad discord and let me know of any feedback, bugs or suggestions.

Server Owners: 0.992 server data has been included with this patch. Check install folder.

Here is the changelog for 0.992:

NEW:
- Almost every weapon has been updated with new models and some with new animations
- New weapon sounds on some weapons

CHANGED:
- You can now get Metal, Sulphur and Stone from barrels
- Updated map text and icons
- Server will now log when admins spawn in items
- Trees now have different colours
- Decreased Nightvision scanlines
- C4 blast radius significantly reduced
- Furnace sound effect reduced in volume
- All weapons now have faster Aim Down Sight (ADS) time
- All weapon bullets are now 25%-75% faster when travelling through the air
- SMAA replaced with 8x MSAA
- Gizmo spread has been reduced to 3, down from 3.5
- Lupara spread has been reduced to 4, down from 5

FIXED:
- Fixed errors on zombie checks
- Fixed frame rate getting locked to 60 when there was no vsync selected in options
- Fixed some positions of floating mountains/rocks
- Fixed raycast distancing with bullets
- Removed unwanted rigidbodies on bullets
- Fixed bullet colision bug
- Fixed UV errors on first person arms/hands on some weapons
- Fixed voice chat -again-
- Fixed some issues with bushes causing FPS problems, you should see much better frame rates now
- Fixed some road placements near Tusten's safe zone
- Fixed normals on some models