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Patch Notes for 11/27/2016

YARR!

Hope you scallywags had a great Thanksgiving and looting during Black Friday!

Spitting Dragon

  • New passive: "Flaming" Cannonballs & Flamethrower add a damage over time fire onto the afflicted ship dealing 5/15/25 damage over 2.5 seconds that scales off Ability level. At lvl 1 Ability and lvl 0 cannons will kill an NPC ship in 2 volleys.
  • Fixed a bug where Flamethrower damage was inconsistent; will be buffing damage in upcoming build.

General Tweaks

  • Unity 5.5 Ready : Added GPU Instancing on the Water, should improve performance sigificantly on Unity release.
  • Added Bloom & HDR effect for Ghastly Crow & Spitting Dragon lights & emissions. (Bug affecting particle effects will be removed shortly)

New Level

  • 5 of 17 islands are now completed and integrated in!

Best,
Robert Dunlap