Here is the list of the notable modifications that come with the version 0.01.67!
IMPROVEMENTS:
- The whole network system should be more stable.
- The send buffer size has been increased on the server side.
- A line has been added to the config.cfg file (server side) to let the hoster decide the hour of the automatic daily restart of the server. If the value is set to "-1" the daily restart will be disabled.
CHANGES:
- FIXED: Trying to solve the issue for the players who stay stuck in the loading screen when trying to connect to a server. (Round 3)
- FIXED: The Desync problem should be slightly reduced. (Round 1)
- FIXED: A server side bug have been fixed (invisible for the clients), it might have affected the performances of some very populated servers.
ADDITIONAL NOTES:
The servers have to be updated as well!
The config.cfg file might be reset with the update. (server side)
This update mainly aims to solve the issue for the people that can't connect the servers.
If you notify a new problem coming most likely from this update, please, leave a comment here to let us know.
Remember you can follow the development and take part of it on Trello