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February Tech Update 1

Welcome everyone to the UnderEarth community and the first installment of the weekly developer blog! Let’s talk about what the team has been up to this past week.

Joe M. – Programmer

Tracers now corrected and acting within acceptable parameters. Nodes now displaying proper welcome messages. Scanner bug fixes. Tightened camera angles, corrected camera clipping, corrected camera height. Temp gauge now works inside HUD.

John – Senior 3D Artist

Working on art and finishing touches to website. Back end bug fixes to website.

Allison – Lead 3D Artist

Tweaked some textures and Models. Found a sound bug and it is now being worked on. Started designing and adding achievement icons.

Here’s a sneak peak:

Joe W. – Lead Designer

Tweaking and indexing brand new Beta Demo for release.

Kerrigan – Junior Level Designer

Oxygen and breathing system evaluations and play testing. Node and Console continuity and code clean up. Worked out puzzle fixes. Added more environmental assets. Tweaked textured and dirtied things up.

Soap scum has never looked better!!!

Check back often for more updates!
-The UE Team