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Patch 0.4.5.6 - Survival mode improvements and level balancing

Balance

- Reduced DOM fighter hitpoints
- Increased secondary-firing tendency of OBA fighters
- Explosive projectiles are now more likely to trigger GShield usage

Gameplay

- Gravity Shield no longer affects friendly projectiles
- Gunships now have a slower angular velocity (slower turning)
- Increased wave-count in Survival mode
- Lowered difficulty of initial waves in Survival mode

Maps

- Removed enemy frigates from Survival maps
- Added radio-comms to Survival maps
- Redesigned DOM Survival map
- Optimized pawn-usage in Maki Delivery level

AI

- AI will no longer attempt to use hangar bays for vessels out of bounds

Audio

- Music-volume can now be raised to 200% from the in-game menu

Bugs

- Fixed rare bug that could cause an infinite loop during leading-crosshair render