Gameplay
- Added the Scythe as a new playable ship to the Outer Belt
- Implemented a 60mm rail gun and 20mm chain gun for the Scythe
Visuals
- Increased shadow resolution
- Brightened inner GShield sphere and dimmed outer sphere
- Projectile impacts on props and frigates are now more visible
- Minimized some cockpit artifacts
Audio
- Thruster sound changed to a more jet-like effect
- Each ship-class now has a distinct thruster-sound
Balance
- GShield life reduced on fighters and even more on gunships
- GShield now recharges slower
Core
- Raised size of texture-streaming pool from 1GB to 2GB
AI
- AI now prefer different attack-distances depending on ship-class
Bugs
- Fixed bug where AI would believe their attack-positions were always obscured