Gameplay
- Added joystick support with custom button-mappings
- Adjusted placement of 1st-person camera on Sabre to reduce screen-space taken from muzzle-flashes
UI
- Added customizable joystick button-mappings to the controls-menu
- Added a joystick deadzone-slider to the controls-menu
- Increased range of rotation-sensitivity slider
- Added 2560x1080 resolution-option
Visuals
- Added suble smoke-effect to 60mm flak muzzle-flashes
Audio
- Replaced 30mm muzzle-sound with a punchier sfx
- Tweaked most muzzle-sounds to achieve a more realistic effect
- Lowered overall pitch on fighter-thrusters
Core
- Implemented ability to detect DirectInput devices and ignore XInput devices (allows for simultaneous usage of joysticks and gamepads)