Developer postOriginal post (opens in a new tab)

Patch 0.6.1.1 - Improved muzzle flashes and GShield tweaks

Visuals

- Overhauled appearance of all muzzle-flashes (more volumetric and firey in general)
- Large particle-effects, like explosions, no longer disappear or appear when slightly off screen
- Fixed UV-mapping on most thruster-flares
- Fixed issue with thruster-flares not being animated in certain cases
- Added proper LODs to all thruster-flares
- Damaged thrusters are now much brighter and noticeable

GShield

- GShield spherical effect is now much more subtle and smooth
- Spherical effect is now the same size as the actual gravity field
- GShield is now more powerful and concentrated to prevent projectiles from slipping through
- Gravity-wells now update much faster if they are populated

Audio

- Door sounds on dropships can now be heard from greater distances
- GShield deflection-sound is now higher pitched and more noticeable

Core

- Spawners can now spawn any combination of ship-types
- Spawners now use wingman-sockets to spawn squads in formation
- Opponent skill is now numerical instead of enumerated

Input

- Added secret key-combos to spawn dead pilots in front of your ship