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Patch 0.8.1 - New mission, new music, and numerous fixes

Gameplay

- Added standalone mission Firefight with semi-molten asteroids
- Increased attack-distance on both 120mm flak and missile turrets
- Halved missile capacity in Phantoms
- Turret-placement on OBA freighters have changed
- Added broken statues as visual clues to Dante Guerrillas mission
- Re-balancing on most missions

Visuals

- Planet and moon appearance greatly improved
- Added blood splatter to dead pilots
- Asteroid-fragments now vary more in scale
- Glowing metal fragments are now scaled properly
- Reduced some select 4k textures to 2k

Physics

- Dead pilots now move with more mass

Audio

- Added new track "Rust and Concrete" to Minesweeper mission
- Added new track "Into the Jungle" for Firefight mission

Input

- Joystick-throttle no longer reverses ship
- Added option in Controls menu to bypass joystick-button mappings

UI

- Medic rearm-charge is now shown on the HUD as a greenish circle
- Added several more resolution-options

Bugs

- Initial comms can now be heard no matter how long the player waits to select a ship
- Selecting nearest enemy no longer selects frigates and outposts
- Fixed issue with Intercepors sometimes shooting themselves with their 20mm gun
- Fixed win-condition that allowed the Deliverance mission to be passed by just destroying the frigate