Gameplay
- Ship cameras can now zoom out to a wider angle (110 deg.)
- 3rd person camera can now zoom in/out (previously locked at a specific FOV)
- Cameras zoom in/out faster
- AI-controlled ships travel to hangar bays faster (100m/s)
UI
- Squad members are now shown in the upper left portion of the HUD (health and status shown)
- FOV is now shown on the HUD (in degrees) when changing the camera-zoom
Visuals
- Polished all ship materials: OBA ships are more metallic, DOM ships are brighter and cleaner, and emissives cranked up on most ships
Audio
- Added a new sound track to the 3rd DOM campaign level
- Reduced the Boreas ambient noise
Core
- Ticker algorithm adjusted to maintain more regular/accurate intervals via premature ticking
Bugs
- Hint about selecting ships no longer displayed if there are no ships to select
- Spectator-camera no longer spins around if the ship being followed by the spectator dies