Balance
- Reduced DOM fighter hitpoints
- Increased secondary-firing tendency of OBA fighters
- Explosive projectiles are now more likely to trigger GShield usage
Gameplay
- Gravity Shield no longer affects friendly projectiles
- Gunships now have a slower angular velocity (slower turning)
- Increased wave-count in Survival mode
- Lowered difficulty of initial waves in Survival mode
Maps
- Removed enemy frigates from Survival maps
- Added radio-comms to Survival maps
- Redesigned DOM Survival map
- Optimized pawn-usage in Maki Delivery level
AI
- AI will no longer attempt to use hangar bays for vessels out of bounds
Audio
- Music-volume can now be raised to 200% from the in-game menu
Bugs
- Fixed rare bug that could cause an infinite loop during leading-crosshair render