Gameplay
- Projectile-speeds (except for rail) increased to 900m/sec
- Turrets are now repaired in hangar bays
UI
- Redesigned faction-selection menu (much prettier)
- Replaced all menu buttons with simpler, more readable buttons
Visuals
- Decreased emissive-brightness on outposts and freighters
Audio
- Added new music to Dante Guerrillas map
Bugs
- Turret-explosions now remain attached to their parent
Core
- Increased overall performance by changing the timing-mechanism on guns, vehicles, thrusters, and AI