This last month has been steady progress.
Quests and Cutscenes are working, though many need to still be generated.
The construction menu allows for variants, and the interior of the construction projects
gets built at obj completion.
Zones are linked together, they are just demo/example/dev maps right now, but they way
they are set it, it will be easy to update with the new art.
The goals for this month:
flesh out the interior / furnishing system
rig up the first shrine and the puzzles. I doubt the enemies will be there, but everything
else should be.
The last thing will be linking the town to the world and setting most of the NPCs move-in
requirements.
Sometimes it's dumb-founding to me how much this "small" game has grown. And I am
super eager to show it off to everyone. Thank you all for the patience, encouragement, and
love you have given me, Cyrus, and Pounce.
---Josh
