The Quality of Life patch
Patches will now come more often with one each week in best case or at least one every two week.
CAMPAIGN
- Added sound effects when you level up and changed the position of the menu to the top of the screen. This is a temporary solution until we can fix a way to display the level up in a more delayed manner after all other events have been triggered.
- Removed the end battle scene and added a non blocking information window that shows in the right side of the screen after each battle and can be removed by clicking on it.
- Use space to skip dialogs, quickly start combat and end combat after victory or defeat, space can now also be used to only close dialogs without triggering the quit menu and even retrigger the location where you currently are standing.
- Increased the difficulty slightly on all encounters after Brath in act 1.
- Added a 20% increased experience gained when completing a battle without losing any units, this is experimental but should work towards making killing better and doing more damage more rewarding instead of only picking perks that would improve chests or crafting.
- Added a zoom effect when standing in towns and encountering enemies.
- Lots of smaller graphical improvements and sound effects added.
GENERAL
- Fixed a very serious crash issue that made the game crash when leaving/entering scenes with units in them, could also cause crashes in a battle.
- Replaced the standard boring windows cursor with our own cursor graphics and added a separate cursor for when you are waiting on another player/ai.