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Patchnotes 0.7.2A

Here is our first patch since release couple of days ago!

BUGS

  • Knockback/pull/dodge does not jump units out of position anymore
  • Lobby scene does not load twice upon entering
  • Cards and commander picks should now always be correct in multiplayer

GAMEPLAY CHANGES

  • Block is calculated per strike instead of per whole attack
  • Grappling hook pulls three squares instead of the old two

GRAPHICS

  • Grappling hook uses the correct icon and name now

CAMPAIGN

  • Made it more clear that it is just a tutorial / preview
  • Gave 100 gold reward per battle
  • Less items from rewards
  • Changed Thrillit encounter map to snow map for now