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Patchnotes 0.7.6

Time has come to shoot up another does of cool patchnotes. Note that this is a small patch but important. Next patch is planned to contain more content with story and additional levels and some features.

Here's whats in this patch:

BUGS
Fixed a crash issue caused by ui elements

GAMEPLAY

  • Working on new abilities that you can cast using your commander, in this first iteration you will be able to drop units from a transporter unit that your commander can summon.
  • You now see your class icon to the left on the screen and your enemy class on the right.
  • Commander abilities are listed on top of your class portrait if available.
  • You can only deploy units on your third turn.
  • NOTE: You must change your class to receive the new changes..

ARMORY

  • Added a special type of slot in your loadout that specifies that the unit will be deployed during battle.
  • All classes now have a deployable unit, this will be modified later when we have went through more balance tests.

KNOWN ISSUES

  • Deploying units does not pause timer
  • Still some ways to replenish troops in campaign without going to a town, this will be fixed shortly.