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Patchnotes 0.7.4

0.7.4

New patch will not contain a large campaign update becuase we are planing to do a large fix to the whole system on how the map generation is dealt with and with new featurers that havent been implemented yet. We want it to be as good as possible and to be playable when it reaches you so we hope you understand why this takes a bit longer than scheduled.

Here are the patchnotes for march 4th

BUGS
Fixed a lot of smaller bugs and issues

CAMPAIGN
You can only use a unit once in your loadout while playing in the campaign, this is part of the larger changes that will come soon.

ARMORY
Build screen: added stats panel with more stats (more improvements to come).

GAMEPLAY CHANGES

  • “Armour” stat added, replaces “Damage Resistance” and DT.
  • “Armour penetration” stat added.
  • “Repair on block” stat added.
  • “Stand your ground!” trait improved.
  • A new weapon added.
  • Overall game balance changes.

GENERAL

  • Added unique movement for each unit depending on weight and size
  • with ground effects.
  • Added some more sounds.

Campaign is being worked on but we could not add any new content in this patch.

General graphical improvements.

Added option to change text scaling, this can lead to text being misaligned in some places right now.

Thank you all for your support =)