It's been 3 weeks since our last update. The reason is still Parse.com. We used Parse to host our online contents but Facebook just shut down the service so we have to spend a S load of time to migrate it to another service. The time that could be use to improve player's experience.
It's done now and we still managed to sneak in some improvement before transitioning to the full release.
This patch is mostly contains of bug fixing and small tweaks.
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New version detail
1. New features:
- Add hire officers tutorial since many players seem to not noticing it at the moment
- Add robot help entry
2. Tweaks and Balancing:
- Buff Minig0d, am I the only one using him? He is great for boss fight guys
- Reduce first few campaign matches' difficulty, just a few though
- Update the main quest flow to make it looser
- Add missing parts notice while trying to upgrade robots for more clue
- Allow resolution change without restarting the game
- Allow the attack, skill and movement highlights to float on the water surface
- Reduce multi-players matching time
3. Fix bugs:
- Fixed the zero volume bug when first start the game
- Fixed a bug when the quest icon disappear sometimes
- Fixed a bug when a cleared basement being locked after you go back and beat the shallower basements
- Fixed a bug when player could see his enemy robot's movement under invisible effect on multi-players
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What's next?
Still tweak and finishing up.