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Official Update 2 - Version 2.0.7 Region's Order

We decided to add another stat for the World Map's region called Order. Order is reduced after each battle and slow recover after each turn. This stat will ease the pain of losing a little as your battle still has some effects and could increase the chance of winning the following battles

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New version detail

1. New features:

  • Region's Order: it's basically a region's HP. It reduce when you attack it and restore a small amount every turn.

2. Tweaks and Balancing:

  • Double the chip types unlock speed.
  • Make it easier to find the correct combination of parts for recipe.
  • Make the projectile's path look smoother.
  • Buff minig0d further more.
  • Update Blue Arrow Attack animation so player could keep track of it better.
  • Blue Arrow's Owl attack will increase by 20% after each attack.
  • Increase the amount of gold reward for level up since we have many more actions that need gold now.
  • Increase the amount of chips reward for level up.
  • Increase the extract chip rate when the battle ends.
  • Highlight the corresponding robot when mouse over its avatar on the robot queue.
  • Save shift map info in the World Map (when you click the Up/Down/Left/Right button).
  • Tweak the number of AI per World Map's size.

3. Fix bugs:

  • Fixed a critical game hanging bug caused by WarPriest in the Campaign.
  • Fixed a critical game hanging bug caused by AntiBot's death.
  • Fixed a graphic glitch when using Snow's defend skill.
  • Fixed a bug when you win when you click surrender.

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What's next?

Polishing and Campaign improvements