- New: Support for Game Balance Mods.
- New: Mod Metadata Support for mods to load new characters and override existing characters.
- New: Dedicated Servers will automatically download and manage mods in TheIsle/Saved/Mods/. It should be possible to use mods on other server provides like Pingperfect and similar.
- Fixed: Lagg Spike when accessing game settings.
- New Server Option ServerBodyTime=0 under [/Script/TheIsle.IGameSession]
= This is the number of seconds a body will last. If set to 0 it will be the default amount which is decayed based upon food value of the body.
- Added new distance falloffs to Acro and Allo roars, tweaked fade values on idle sounds.
- Reduced opacity on a few dust particles, added more debris to large sprinting steps, added TinyFootsteps notify type
- Hooked up the proper pain / death sounds for Avaceratops
- Volume curve adjustments for close-up roars.
- Fixed Avaceratops eating issue.
- Updated a few dinosaur cameras that were too high.
- Testing new footprint shader that uses bump-offset normals for fake depth effect
- Updated / consolidated & organized dinosaur prints in the process of moving to new shader
- Increased footprint decal height to stop them appearing "faded" on occasion (note: still need to tell foliage not to accept decals)
- Fixed: Dinosaurs no longer consume more food then a body has.
- Fixed water post-process fading in above the water itself.
- Fixed Hypo hunger values.
- Updated Hypo weight mass and health to where he at least can be hurt by apexes. He can also now lose to a Puerta if not careful.
- Updated every dinosaur roar to use much wider distance falloffs
- Attenuation is now entirely controlled through preset assets for small, medium and large vocals.
- Added distant roar effects to a few dinosaurs that didn't have them previously
- Re-synced effects and updated settings on a lot of animation notifies that were pointing to deprecated assets
- Fixed socket rotations on a couple of dinosaurs
- Expanded variety of certain dino sound sets
- Testing new "saliva strings" effect on Acro
- Continued work on water splash effects
- Updated a few particle effects with LODs
- Fixed: Mod loading not working properly.
- Updated settings on the dino breath cues, close effect ranges may still need tweaking but they should properly fade over distance now
- Attenuation curve adjustments for close dino foley / idle sounds
- News and updates
- The Isle
- Patch 0.1.13.3435
Source: Steam Community (opens in a new tab)
