Fixed: Debug Menu couldn't be hidden and was able to be activated under the wrong checks.
Improved: Limping and Resting Replication Problems.
Fixed: Damage sound while starving not playing.
Removed menu music in favour of more immersive background ambience
Possible fix for screen staying black when clicking Confirm on character select screen as a second dinosaur is loading.
Added: Camarasaurus Stomp Attack.
Changed: Camarasaurus added back to the progression tree.
Changed: Gender for babies spawning at nests is now random instead of always being female.
Changed: Human now defaults to first person.
Added: New Variables in Game Settings - DinosaurMouseSensitivity, DinosaurMouseSmoothness, HumanMouseSensitivity, HumanADSMouseSensitivity, HumanMouseSmoothness, VehicleMouseSensitivity, VehicleMouseSmoothness.
Changed: Under barrel Flashlight attachment is now off by default and has increased brightness / light cone radius.
Added: Humans to survival. This is a early performance test without finished movement, animations, models etc. Humans have no weapons and can't prone yet. This is a part of our on going process of adding everything to the game as soon as possible without polish or completion to make the game performance and implementation easier. PLAY THEM AT YOUR OWN RISK. HIGHLY RECCOMENDED THAT YOU WAIT UNTIL THEY ARE FINISHED.
Fixed: Bug #388 Players with human models face in the same direction as the local player when not moving.
Fixed: Camara Damage
Fixed: Human Post Process Changing when aiming down sights vs other camera modes.
- News and updates
- The Isle
- Patch 0.1.33.5257