Build 0.7.550
Changes/Additions :
- New Goal Panel
- Shows active goal (if enabled)
- Shows active player who is nearest to goal
- Shows progress via texture
- Mission List (if mission mode is enabled)
- Shows all running missions
- Able to hide/show it via button below minimap
- Extra button to move to active position for mission
- New Gameover/Win Window
- Shows all game statistics
- Shows all used map settings when playing on a random map
- Gives a score based on all these informations
- Overhaul of Player AI (path creation still a bit buggy, no more errors)
- Got better at finding a build position and knowing if he can build there
- Uses more direction to build Production Industries close to each other and between town and resource industries
- Detects all needed Products and the amount for setting up the right vehicle amount
- Better at estimating and building transport paths due new system and use of new path tool
- more stable as last version
- Local Statistics added
- shows in main menu last 30 entries
- when winning a game or going bancrupt a score is calulated and if enough for list player name and company name will be registered
Bug Fixes :
- fixed a few save issues
- fixed some error occurring when trying to save truck data
- fixed missing statistics data
- fixed a few other mission values
- fixed game statistics and graphs
- wasn't showing any statistics at all
- fixed some missing player statistics
- fixed also some not working buttons
- fixed a few issues in random map creation window
- fixed some wrong texts
- fixed missing difficuilty
- fixed win condition setup (missed goal setup)
- fixed a few pathfinding issues with trucks
- fixed a few random creation issues where industries could still spawn too near towns
- fixed an issue when loading minimap (could go blank)
- fixed an issue where it was possible to select twice the same product in industry
- fixed the invert zoom option to invert also in worldmap
- fixed missing texts and texture for eco change (unstable eco mode)
- fixed missing reminder for going bancrupt
- fixed a few issues with news tickers having not latest news/resetting too early
- fixed an issue with scrolling inside load game list
- fixed some issues where the UI could still get completly stuck (should now be fixed, smaller issues still left)
- fixed some other smaller issues