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Patchnotes for Industry Transporters v0.7.610

Build 0.7.610

Changes:

  • Changed the broken plane sound for a simple 3D sound which will change pan depending on speed
  • Animation adjustments
    1. Changed some positioning animations when entering dock as ship
    2. Changed starting/landing animations for planes
    3. Fixed starting positions of train trailers
    4. Adjusted the joint point of truck and train trailers
  • Performance Adjustments:
    1. Water takes less performance due not using the reflections of buildings
    2. ObjectManager now uses a faster way to get the right object from the pool (bit faster scrolling)
    3. Added Object Pools for Vehicles/Trailers and Containers
  • Config will now be loaded on startup and resolution will also be set then (now before loading screen)
  • Added mission status to mission list on the right

Fixes:

  • Error Fixes:
    1. Fixes for a few Errors in Option Settings (could cause low FPS due spamming errors in background/wrong button names)
    2. Detects out of memory error and shows player the error while telling him to restart game as the game will try to lower the settings for less needed RAM
    3. Fixed an Error that occurred while loading a tutorial
  • Fixes for UI issues
    1. Fixed a few smaller issues in the custom map starting settings
    2. Fixed some issues with opening resource industry list
    3. Fixed wrong building list when building jewelery/tool/electronic industry
    4. Fixed issue with opening the sale infos when building a store
    5. Fixed quite a few Tooltips (mostly for left panel list buttons)
    6. Fixed loadout settings showing wrong active button
    7. Minimap is now way more accurate (shows street network/town buildings, also resolution now the same as map size)
    8. Fixed a few wrong infos in mission info window
    9. Fixed some errors opening release information
    10. Fixed also missing release infos on products
  • Fixed an issue where middle mouse button was not stopping all mouse modes (should now stop even building)
  • Fix for a crash occurring after loading twice a game with vehicles (deleting vehicles would Unity to crash, uses now an ObjectPool)
  • Fixed missing isle mode in random settings (was turned off)
  • Fix for the water shader (some reflection/refraction layers were missing)
  • Fixes for broken Storage Windows and Storage Settings (was unable to set storage/storage info wasn't loaded)
  • Vehicles will now stop if they should turn around very often per second for some reason (will allow player to find issue)
  • Default config now starts in window mode 720p (1280x720) after first installation (until I fixed the UI issue after first start)