Build 0.7.620
Changes:
- Balance changes:
- Product: Wheels, now needs only 1x rubber instead of 2x (caused cars to use too much raw rubber for a single car)
- Raw Rubber Production Increased by x1.35
- Changed and re-enabled wheel menu:
- added missing new buttons (more building categories and lists)
- fixed a few issues
- Demolishing tool mechanics changed:
- is now selecting via holding left mouse button
- releasing left mouse button will trigger now demolishing
- pressing right mouse button while holding left mouse button will cancel demolishing
- Deform tool mechanics optimized:
- Deform point will now be controlled better (Will find now nearest point instead of always left down of mouse cursor)
- New Area Flatten Mode (Right Mouse Button) = will now use cerulean colored point as for changing everything around it to the same level (often more expensive)
- Done a few optimizations in the path building function (should cause less lags/faster building)
Fixes:
- Fixed an issue where the loading system tried to load a wrong slot when there are some free slots between saved games
- Fixed some issues where the space of a terminal could be filled due vehicles not unregistering themselves (will do now extra check when full, if it is really still filled)
- Fixed a few errors that could occur when changing material on objects
- Fixed an issue with positioning "Air Terminal (Normal)"
- Fixed an issue where it was impossible to build electric or mono rail terminals
- Fixed an issue where the details were not added when removing a building
- Fixed also an issue in turning vehicles on a hill street (could lead to vehicles below map, stopped turning there for the time being)
- Fixed a few path building issues as it would sometimes create normal street instead of an hill one
- Fixed a few issues in research window:
- Fixed missing tooltip
- Fixed research icons not showing state "unable to research"
- Fixed also a few issues with trains:
- Fixed an issue where turning around function was bugged
- Fixed a few more issues with setting position of trailers (would set them next to train on some models)
- Fixed a few StackOverflowExeptions:
- Fixed Error when removing all used marker points
- Fixed Error when closing new building menu
- Fixed quite a few UI issues:
- Building Menu would sometimes close when changing just left panel buttons (was not needed for some buttons to close)
- Left Panel building menu was not unsetting buttons when changing between industry and store
- Windows could still be opened when using a mouse mode
- Fixed a lot of issues with bridges and tunnels:
- Fixed an issue when moving over a bridge or in a tunnel setting move speed to 0 of a vehicle/train
- It was possible to modify terrain on a bridge/tunnel starting point
- Fixed a few issues removing them (would leave some data back which was detected when building another bridge/tunnel over the same area)