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Update Log for Industry Transporters v0.7.620

Build 0.7.620

Changes:

  • Balance changes:
    1. Product: Wheels, now needs only 1x rubber instead of 2x (caused cars to use too much raw rubber for a single car)
    2. Raw Rubber Production Increased by x1.35
  • Changed and re-enabled wheel menu:
    1. added missing new buttons (more building categories and lists)
    2. fixed a few issues
  • Demolishing tool mechanics changed:
    1. is now selecting via holding left mouse button
    2. releasing left mouse button will trigger now demolishing
    3. pressing right mouse button while holding left mouse button will cancel demolishing
  • Deform tool mechanics optimized:
    1. Deform point will now be controlled better (Will find now nearest point instead of always left down of mouse cursor)
    2. New Area Flatten Mode (Right Mouse Button) = will now use cerulean colored point as for changing everything around it to the same level (often more expensive)
  • Done a few optimizations in the path building function (should cause less lags/faster building)

Fixes:

  • Fixed an issue where the loading system tried to load a wrong slot when there are some free slots between saved games
  • Fixed some issues where the space of a terminal could be filled due vehicles not unregistering themselves (will do now extra check when full, if it is really still filled)
  • Fixed a few errors that could occur when changing material on objects
  • Fixed an issue with positioning "Air Terminal (Normal)"
  • Fixed an issue where it was impossible to build electric or mono rail terminals
  • Fixed an issue where the details were not added when removing a building
  • Fixed also an issue in turning vehicles on a hill street (could lead to vehicles below map, stopped turning there for the time being)
  • Fixed a few path building issues as it would sometimes create normal street instead of an hill one
  • Fixed a few issues in research window:
    1. Fixed missing tooltip
    2. Fixed research icons not showing state "unable to research"
  • Fixed also a few issues with trains:
    1. Fixed an issue where turning around function was bugged
    2. Fixed a few more issues with setting position of trailers (would set them next to train on some models)
  • Fixed a few StackOverflowExeptions:
    1. Fixed Error when removing all used marker points
    2. Fixed Error when closing new building menu
  • Fixed quite a few UI issues:
    1. Building Menu would sometimes close when changing just left panel buttons (was not needed for some buttons to close)
    2. Left Panel building menu was not unsetting buttons when changing between industry and store
    3. Windows could still be opened when using a mouse mode
  • Fixed a lot of issues with bridges and tunnels:
    1. Fixed an issue when moving over a bridge or in a tunnel setting move speed to 0 of a vehicle/train
    2. It was possible to modify terrain on a bridge/tunnel starting point
    3. Fixed a few issues removing them (would leave some data back which was detected when building another bridge/tunnel over the same area)