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Patchnotes to Industry Transporters 0.7.153

Changes/Additions :

  • redone game over window (caused some errors/shows now more statistics/Better Scorecalculation)
  • added error sound when building or path can't be placed or truck can't be bought due full terminal.

Bug Fixes :

  • trucks are now able to notice if they need to hold on to a product even when load setup changed slots from the waypoint before
  • fixed vehicle detection for trucks (was sending raycast to the wrong position)
  • fixed some issue in path detection for trucks (if it had to take a large detour it would get stuck, highered detection range)
  • fixed the issue with industries spawning too near town (was wrongly calculating range to nearest town)
  • fixed an issue where a building was not changing material to transparent blue (was causing an error due not finding the renderer)
  • fixed a few issues with the lists for industries and vehicles (could open resource industry setup/opening vehicle window could cause some error)
  • fixed a few text issues with option tooltip and option names (send report and texture grid option had sometimes wrong names)
  • fixed issue of tutorial arrow being in the way of buttons (will render arrow now behind GUI when clicking)
  • fixed a bunch of errors which occurred while playing (reports are helping a lot)
  • fixed an issue where the path tool would create a town building instead of a street (wrong id used)
  • fixed music cutting out (smooth fading now)
  • fixed a few other smaller issues