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Patchnotes for Industry Transporters v0.7.201

Build 0.7.201

Changes/Additions :

  • changed most particle effects to a newer version (better looks/performance)
  • added DX 11 Support for some Image Effects which were turned off before (will fallback on DX9 if DX11 not possible)
  • added indicator for which slot is getting set up when setting up stores/storages

Bug Fixes :

  • fixed an issue with the speed of the day/night cycle
  • fixed a few texture issues on some models (displaced/missing textures)
  • fixed an issue with placing a building too high over the map when using concrete floor
  • shows an actual error if disk is full
  • fixed some issue occurring in loading info for freeway part
  • fixed a bunch of errors occurring while playing (could sometimes lead to some other functions not working anymore)
  • fixed a few pathfinding issues in new train script
  • fixed an issue in vehicles which didn't tried a production try after an industry had max production reached (not even after next month, so could get stuck)
  • fixed some other smaller issues
  • removed unused files