Build 0.7.500
Changes/Additions :
- Full UI overhaul
- Changed to new Unity UI System 3D UI and Shadows for a more "modern" look
- Animated stylized Buttons for a more "modern" look
- Added/Changed also some UI Sounds
- Setting up Vehicle completely changed and made much easier to create new routes
- Added 10 new load and save slots
- Overview Infos will turn towards camera to easier read them
- Loading is done passive and will not cause a large lagg spike while loading
- Information Windows will show up automatically even for vehicles now
- Information is much easier to find and relevant Information is shown "first"
- Extra end cost information about a product in sale settings
- Added a lot more Buttons with Icons for easier use (tooltip will show name)
- Lists can now be navigated via scrollbar/mousewheel (no zooming over windows)
- nearly always at top right close button (all same style now)
- dragable with any mouse button (all windows stay in screen)
- Windows of vehicles/buildings can now be opened via single left click
- Side Panel (Much smaller and easier to navigate due more Icons used)
- Able to turn on/off Left Side Panel
- Wheel Menu (allows selection of any main function via holding mouse button down)
- Partly reworked Editor
- added more options to modify/remove towns
- added more options to set up map properties
- easier to create random maps
- Added extra data to be able to restart on same map settings (old saves will start with default settings)
- Removed option for "concrete floor" (all have now concrete floor without extra costs and won't lower maintance costs)
- Vehicles got now additional movement sounds depending on their speed vs max speed
- Water Shader changed again (best water so far)
Bug Fixes :
- some localization changes due new UI
- changed a lot of "try/catch" tries to normal if detection/file detection (makes code partly more stable)
- fixed an issue where sound volumes of vehicles were not set to set value in options
- fixed an issue when loading config file
- fixed some issues when creating build marker
- fixed a few missing models
- fixed some issues that could occur when building streets/rails
- fixed some error that rarely occurred when creating trailers for vehicles
- fixed a few issues in the detection function for trains looking for signals
- fixed an issue in the add waypoint function
- fixed an error that could rarely occur when a building got demolished
- fixed a few issues with train movement
- fixed a few issues in the traffic light system
- fixed quite a few other issues