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Patchnotes for Industry Transporters v0.7.500

Build 0.7.500

Changes/Additions :

  • Full UI overhaul
    1. Changed to new Unity UI System 3D UI and Shadows for a more "modern" look
    2. Animated stylized Buttons for a more "modern" look
    3. Added/Changed also some UI Sounds
    4. Setting up Vehicle completely changed and made much easier to create new routes
    5. Added 10 new load and save slots
    6. Overview Infos will turn towards camera to easier read them
    7. Loading is done passive and will not cause a large lagg spike while loading
    8. Information Windows will show up automatically even for vehicles now
    9. Information is much easier to find and relevant Information is shown "first"
    10. Extra end cost information about a product in sale settings
    11. Added a lot more Buttons with Icons for easier use (tooltip will show name)
    12. Lists can now be navigated via scrollbar/mousewheel (no zooming over windows)
    13. nearly always at top right close button (all same style now)
    14. dragable with any mouse button (all windows stay in screen)
    15. Windows of vehicles/buildings can now be opened via single left click
    16. Side Panel (Much smaller and easier to navigate due more Icons used)
    17. Able to turn on/off Left Side Panel
    18. Wheel Menu (allows selection of any main function via holding mouse button down)
  • Partly reworked Editor
    1. added more options to modify/remove towns
    2. added more options to set up map properties
    3. easier to create random maps
  • Added extra data to be able to restart on same map settings (old saves will start with default settings)
  • Removed option for "concrete floor" (all have now concrete floor without extra costs and won't lower maintance costs)
  • Vehicles got now additional movement sounds depending on their speed vs max speed
  • Water Shader changed again (best water so far)

Bug Fixes :

  • some localization changes due new UI
  • changed a lot of "try/catch" tries to normal if detection/file detection (makes code partly more stable)
  • fixed an issue where sound volumes of vehicles were not set to set value in options
  • fixed an issue when loading config file
  • fixed some issues when creating build marker
  • fixed a few missing models
  • fixed some issues that could occur when building streets/rails
  • fixed some error that rarely occurred when creating trailers for vehicles
  • fixed a few issues in the detection function for trains looking for signals
  • fixed an issue in the add waypoint function
  • fixed an error that could rarely occur when a building got demolished
  • fixed a few issues with train movement
  • fixed a few issues in the traffic light system
  • fixed quite a few other issues