Hey guys!
Many thanks for all the reports on issues you've found!
I haven't been able to fix all of it yet, but I figured I should make an update with what I got so far before the weekend hits :)
Thanks again and please let me know on the forums if you experience any more issues!
0.60.1:
Interface:
- Added an option to the Gameplay settings to show crafting materials regardless of quality filters
Bosses:
- Stamm The Breakable:
- Now only keeps 2 active Forest Menders with him at the most
- The Forest Menders heal less frequently
- The Heal ability now has a cap that scales with difficulty setting
Fixes:
- Fixed Thunder Slam striking twice
- Fixed Winter Storm striking too infrequently
- Fixed Holy Ground causing a crash if used on companions
- Fixed Hop sending you into outer space
- Fixed Tinka summoning his secret portal on Korem's face
- Fixed the Tooltip delay being set to very slow on first time startup/update
- Fixed Class descriptions being too long when making a new character (and going off the interface)
- Fixed Ghoul trap potentially permanently locking chests if Ghouls are killed off by an Anomaly Boss spawning
- Fixed King Weyrick spawning Wisps instead of guards
- Fixed being able to duplicate items in the shared stash - it is now only usable by one player at a time
- Fixed Puzzles disappearing when teleporting in and out of dungeons
- Fixed issue causing Bone Storm to loop the wind sound effect infinitely