Hey guys!
Finally, the last class is ready for the test builds - the highly anticipated Warlock! (Learn more about Test Builds here)
As the Warlock update is the final part of a much larger update, I hope to be able to release Major Content Update #4 outside the test builds very soon. That being said, your feedback is now more important than ever!
Please let me know what you think on the test build forums - a new thread has been made for the Warlock here (link).
I look forward to hearing your thoughts!
Thanks, and happy holidays!
Full notes:
231216:
Added the Warlock!:
- Full 4 new skill trees + masteries
- 8 new legendary item sets
- New "Soul" mechanic where the Warlock collects souls from killed enemies to empower abilities
Puzzles:
- The large 9-piece puzzle now have the buttons mirrored so the crystals move towards the button pressed rather than from it
Difficulty:
- Adjusted difficulties and monster stats to better suit the new skills
Misc:
- Updated Credits.. let me know if you're not in there and think you should be, or the othe way around!
- Updated the Help index with correct and more relevant information
- Updated Fonts
Fixes:
- Fixed crash on Mundus boss fight
- Fixed debuffs overriding immunities (for good this time!)
- Fixed some skill and item typos again
- Fixed enemies yelling to attack themselves or their buddies
- Fixed major bug with damage calculations and triggered effects, causing the triggered effect to override the damage of the skill triggering it
- Fixed some skills not properly granting critical strike chance
- Fixed issue making your mana go into negatives when trying to use skills at low mana
- Fixed crash when using a portal scroll after beating a puzzle
- Fixed some boss intros triggering too soon, locking the player outside of the fight
- Fixed infinite recursion crash with chain lightning spell
- Fixed issues with refreshing slowing debuffs
- Fixed issue causing some non-skill based companions having 1 health