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Version 0.23.3 available - crash fix & chest updates

Another update!

You guys reported a few more sneaky little bugs that have been promptly squished.

I also did some minor changes, such as adding consumables to chests (potions, scrolls, keys..) and reduced base damage of ranged mobs, those wraiths were a little too strong!

As always, you guys are doing a great job reporting bugs, and I am very thankful for your assistance and patience! Let me know on the forums if you experience any more problems and I'll get right on it!

I am also doing some good progress on the first major update (0.30.0), and I'll be posting a teaser screenshot on the community page during the week. So keep an eye out for that!

Version 0.23.3

Fixes:

  • Fixed crash on killing a monster with the "Explosive" affix
  • Fixed spawn locations of chests inside the Treasury
  • Fixed crash in Trap Challenge
  • Fixed some issues with the Challenge area generation sometimes causing minor errors
  • Fixed closing stash with B on gamepad causing shop to be treated as stash

Changes:

  • Treasury Key is now consumed upon entering The Treasury
  • The chests in the various challenge areas are now unlocked
  • Increased likelyhood of Legendary & Unique drop from a Shimmering chest
  • Increased overall drop count from chests
  • Chests now always drop consumable items such as potions or keys
  • Reduced base damage of all ranged enemies
  • "Minion" monsters who become champions are no longer considered Minions and will yeild approprate loot and higher stats