Hi guys!
It was brought to my attention that the experience requirements seemed extremely steep, and I have since looked into it and made adjustments - it was way off from my intended numbers! I also made some adjustment to monster health and damage, as it was a little *too* steep. (Legendary difficulty and up mainly affected)
Please let me know how these new adjustments feel!
Thanks and keep up the great feedback!
0.62.1:
Balance:
- Adjusted experience requirements
- Adjusted monster health curve
- Adjusted monster damage curve
- Adjusted bonus experience gain for difficulties (now higher)
- Enemy Thorns damage is now capped at a maximum of 10% health as damage, excluding resistances
Fixes:
- Fixed unbreakable bond enchant name spelling error